FantΓ‘stica Carpintaria
During October and November 2024 I was in VitΓ³ria learning and co-creating at a small scale circular design and creative recycling laboratory.
During October and November 2024 I was in VitΓ³ria learning and co-creating at a small scale circular design and creative recycling laboratory.
A micro-residency followed by gatherings and performances at a festival where people explored and experienced re-seeing the world.
Arduino sponsored an open source project of mine and that became an official MicroPython editor for the brand new boards launched by the company.
Web tool for making interactive multimedia posters with gifs, images and sounds. Use your keyboard and Makey Makey to play.
I worked on a round of research and development on an augmented reality platform for people to create using a camera and a projector.
Augmented reality experiment where you use webcam and mouse to draw and make music using colors and movement.
I worked for JoyLabz on a research and development prototype for a product that used the web as material for creative expression.
I worked with the educator Colleen Graves to design and built Makey Makey's own Audio Sampler App.
Gamebender is a glitch platform built on top of Scratch coding platform. I worked on bringing the previous native app to the browser.
Interactive logo for a design consultancy that mixed generative, semi-random and ciliate inspired undulatory movement.
Strawbees Learning is an oasis for innovative teachers who embrace creative thinking and hands-on learning with Strawbees.
Using a 3D printer to make new years cards where each card is a frame of a stop motion animation.
Research and development of a web based, self-hosted and wireless MicroPython coding experience for Kano's Pixel Kit.
No more excuses for male-only studios, speaker line-ups and director rosters. Diversity exists, it's got skills and it's here.
Generative visuals exploring one of the natural elements present in the Reykjavik's Fashion Festival brand: Wind.
What if each Blend conference attendee could create their own custom character that would appear on the home page?
Sticky Radio was the result of a consultancy and prototyping work for Sveriges Radio Ressearch and Development department.
Urbanears Radio Heads was a live streamed tournament with youtubers racing each other with radio controlled 3D printed heads.
Urbanears Pigeon Bingo was a bingo style game where pigeons shit on the washable headphones to call the numbers.
A guessing game for a song release. The basic concept is to listen the instrumental version of the song and guess the lyric.